The Beginning
There are several reasons why we decided to build a physical prototype, rather than a 3D model or a conceptual sketch. First, we were eager to realize a childhood passion before our eyes, no matter how rough or difficult it would be. We were also willing to learn from the process of rolling out a prototype. Last, we wanted to prove to the world that affordable, full-dome projection was possible, using a theory lacking an implementation. End result? It was worth it.
Developing Starjection involved weeks of planning and dozens of online meetings. Eventually, a plan to rig a smaller mock-up dome emerged.